﻿using System;
using UnityEngine;

// Token: 0x020002B9 RID: 697
public class ExitScene : Scene
{
	// Token: 0x0600119C RID: 4508 RVA: 0x00071FB0 File Offset: 0x000701B0
	private void Start()
	{
		Application.Quit();
	}
}
